Last year's #1GAM was something of a bust; I only managed one game, and even then it was extremely barebones.
I'll be trying again this year, but with some changes to how I do things:
- I'll be trying to stick to a mechanic and for each game.
- There will be a dedicated hub on the main site, rather than just a side page on the lab
- I'll enter at least one game jam. For some reason trying to build a game in thirty days is much harder for me than doing it in a weekend.
Everything related to this year's event will be available on the #1GAM 2017 hub page.
You also can read about my experiences here, on Twitter (@Sodaware), and on my #1GAM profile: http://www.onegameamonth.com/Sodaware